Inverse (BD League)
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Inverse (BD League)
uoıʇɔnpoɹʇuı
Warning: Inverse Battles will make your head hurt. Keep a paracetamol nearby when playing this metagame.
The Psychic Inver of Kalos Route 18 has a strange power: He can make the type-chart inverted.
This means: Resists/ Immunities become weaknesses and weaknesses become resists.
e.g. Charizard is x4 weak to Rock, x2 weak to Water and Electric, x4 resists Grass and Bug, x2 resists Fire, Fighting, Steel, Fairy, and is immune to Ground.
In Inverse Battles, Charizard is x4 weak to Grass and Bug, x2 weak to Fire, Fighting, Steel, Fairy, x4 resists Rock, x2 resists Water and Electric.
Note that while Flying is now weak to Ground, Fire now resists Ground.
So Charizard takes neutral damage from Ground when it was supposed to be weak to it.
Here, a Persim Berry if you actually got that.
Simply put, super-effectiveness of a type is turned the other way around.
Immunities acquired by types (like how Ghost is immune to Normal and Fairy is immune to Dragon) will turn into weakness instead. This means there is no type immunities in Inverse Battles.
However, immunities acquired by Abilities (like Levitate or Flash Fire) will still provide the immunity.
Check Serebii's post on Inverse Battles for the Inverse type-chart:
http://www.serebii.net/xy/inverse.shtml
Smogon even has Viability Rankings for this metagame:
http://www.smogon.com/forums/threads/inverse-battle-viability-rankings.3526371/
Tier: When making a challenge, select the tier as Inverse Battle, keeping the following clauses and banlist in mind.
sәsnɐlɔ pɹɐpuɐʇs
ʇsıluɐq
Warning: Inverse Battles will make your head hurt. Keep a paracetamol nearby when playing this metagame.
The Psychic Inver of Kalos Route 18 has a strange power: He can make the type-chart inverted.
This means: Resists/ Immunities become weaknesses and weaknesses become resists.
e.g. Charizard is x4 weak to Rock, x2 weak to Water and Electric, x4 resists Grass and Bug, x2 resists Fire, Fighting, Steel, Fairy, and is immune to Ground.
In Inverse Battles, Charizard is x4 weak to Grass and Bug, x2 weak to Fire, Fighting, Steel, Fairy, x4 resists Rock, x2 resists Water and Electric.
Note that while Flying is now weak to Ground, Fire now resists Ground.
So Charizard takes neutral damage from Ground when it was supposed to be weak to it.
Here, a Persim Berry if you actually got that.
Simply put, super-effectiveness of a type is turned the other way around.
Immunities acquired by types (like how Ghost is immune to Normal and Fairy is immune to Dragon) will turn into weakness instead. This means there is no type immunities in Inverse Battles.
However, immunities acquired by Abilities (like Levitate or Flash Fire) will still provide the immunity.
Check Serebii's post on Inverse Battles for the Inverse type-chart:
http://www.serebii.net/xy/inverse.shtml
Smogon even has Viability Rankings for this metagame:
http://www.smogon.com/forums/threads/inverse-battle-viability-rankings.3526371/
Tier: When making a challenge, select the tier as Inverse Battle, keeping the following clauses and banlist in mind.
sәsnɐlɔ pɹɐpuɐʇs
- Sleep Clause: Players cannot induce sleep to more than one Pokémon on the opposing team at the same time.
- Species Clause: Players cannot have two Pokémon with the same Pokédex number on the same team.
- Baton Pass Clause: Players cannot have more than one Pokémon with the move Baton Pass.
ʇsıluɐq
- Banned Pokémon:
- Arceus
- Darkrai
- Deoxys-Normal
- Deoxys-Attack
- Dialga
- Giratina
- Groudon
- Ho-Oh
- Kyogre
- Kyurem-Black
- Kyurem-White
- Lugia
- Mewtwo
- Palkia
- Rayquaza
- Reshiram
- Shaymin-Sky
- Snorlax
- Xerneas
- Yveltal
- Zekrom
- Arceus
- Banned Abilities:
- Moody
- Moody
- Banned Moves:
- Double Team
- Minimize
- Horn Drill
- Guillotine
- Fissure
- Sheer Cold
- Swagger
- Double Team
- Banned Items:
- Quick Claw
- Focus Band
- Bright Powder
- Lax Incense
- Soul Dew
- Gengarite
- Kangaskhanite
- Salamencite
- Quick Claw
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